Package details
TA3D is a 'clone' of Total Annihilation but in real 3D using OpenGl.
It is not finished yet, but it has some features from the original game:
* support for 'weapons'
* allow moving of units
* allow building
* units are animated with scripts from the original game(stable but not finished)
* full loading support of maps from original game, with perspective correction system
* shadows of units and buildings (using shadow volume)
* automatic loading of detected units (in TA3D's directory)
* particle engine
* user interface on the model of TA's one (not finished)
* mouse commands on the rendered terrain
* enhanced explosion effects
and additionnal features:
* water effect for oceans, lakes and rivers, and lava effect
* a console that can affect the game (killing units, ...)
NOTE:
You will also need *.hpi and/or *.ufo files which contain units
and maps (from the original game, the demo or a mod, but you can
find maps on fans websites). Copy those files to your local ta3d
directory.
See the docs for more informations!
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